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Create-Your-Dffoo Character!

Discussion in 'Unit Discussions' started by Sigmund, Oct 12, 2018.

  1. Sigmund

    Sigmund Active Member VIP

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    Toyed with the idea of wanting to come up with skills and passives for characters but too lazy to type it all out, figured I might put up a template here to help and let others post there's so it feels more community-driven and we have people to share our 'creations' with!

    Do note this can be a character that hasn't been added to DFFOO yet, or you can re-vamp an already existing character if you'd like!

    So here's a template you can fill out and make your own character with;
    (Read explanations will be detailed below!)

    Note 1: To prevent craziness, between both skills, put a maximum of 16 uses.
    Can be 8 and 8 for each, or 4 for skill one, 12 for skill two. Or don't use all uses, just give 4 and 6 uses. Up to you

    Note 2: Pretend these skill effects are with 15/35cp equipped. Otherwise it gets pretty messy. If you want to include weapons and passives seperately, though, more power to you!
    Be as detailed as you like!

    And now, here's what it all means:
    Name - Name of the character

    Crystal Color - The color of crystal the character is. (blue, yellow, red, etc)

    Skill 1/2 - The name of their first or second skill

    Brave / Hp? - If the skill is a brave hit, or is it Brave+hp?

    Type / Element - Is it Melee, Ranged, or Magic? Then is it Fire, Thunder, non-elemental, etc?

    # of Hits - The number of times it executes a brave hit to the foe (buffs/heals can put N/A)

    Uses: How many uses a skill has. (between both skills, put a maximum of 16 uses. Can be 8 and 8 for each, or 4 for skill one, 12 for skill two. Or dont use all uses, just give 4 and 6 uses. Up to you)

    Additional Info: Put what you'd like us to know. Does it do 2 BRV hits, then HP attack, then 3 more BRV hits followed by a HP attack?
    Does it raise the party's brv based on 20% of the damage done?
    Does it raise the characters' brave before the HP attack or after?
    Does it change into a + version after using it?
    Does it give a unique framed buff? Whats the effect?
    All up to you!

    Crystal lvl 54 / 58 passive: For those who don't play JP, these are big bonuses given on crystal levels 54 and 58. Such as 'Boost Party Atk/MBrv by 40% when buffed' or
    'Raise Self Attack 40% and Raise Self Speed 20% when enemy is debuffed'.

    Skill 1/2 Awakening bonuses: For those who don't play JP, these power up the skills you put down. Say it could add +1 uses, increase potency by 60%, add a HP attack to the end, allow it to now raise party brave before the Hp attack, etc. However you want it powered up.

    ----

    Here's an example if it helps. Have fun~

    Name : Beatrix || Crystal Color : White

    SKILL 1 : Stock Break
    BRAVE/HP? : Brave || TYPE / ELEMENT : Melee / NonElemental
    # OF HITS : 1 || USES : 6
    ADDITIONAL INFO :
    Hits All Enemies
    Inflicts MBRV Down (40%) for 2 Turns
    If it breaks a foe, Beatrix gets a free action (no turn cost)

    SKILL 2 : Life (FF9)
    BRAVE/HP? : N/A || TYPE / ELEMENT : Heal / Buff
    # OF HITS : N/A || USES : 4
    ADDITIONAL INFO :
    (Revives if needed) and Cures an ally's HP based on 100% of Beatrix's IBrv
    Healing caps at 30% of Max HP
    Framed buff 'Maiden's Hope' (Buffs ally's IBrv by 40% for 4 turns)
    After healing, grant Brave to the target ally based on 200% Beatrix's IBrv

    (OPTIONAL AREA) -v

    EX ABILITY :
    Climhazzard
    BRAVE/HP? : Brv + HP || TYPE / ELEMENT : Physical / Nonelemental
    # OF HITS : 3 || RECHARGE SPEED : Slightly Fast
    ADDITIONAL INFO :
    Breaks all foes before Brave attacks
    Brave hits are inflicted on all foes
    Deals full damage to all foes
    Boosts damage by 1.6 if targeting a single enemy
    Heals Party's HP based on 20% Damage Dealt up to 20% Max Hp


    On Awakening :
    Crystal Lvl 54 Passive :
    Raise Party IBrv (40%) and Raise Party Speed (20%) While buffed

    Skill 1 Awakening Bonuses:
    Adds 2 Uses
    Moderately Raises Potency
    Increase number of hits from 1 -> 3
    Add HP attack at the end (damage divided evenly)
    Boost MBRV Debuff to (60%) and extend effect by 1 turn

    Crystal Lvl 58 Passive :
    Raise Party Attack (40%) and Raise Party MBrv (40%) While buffed

    Skill 2 Awakening Bonuses:
    Adds 1 Use
    Widens effect of skill to whole party
    Raise Potency (Restores HP based on 150% Beatrix Ibrv)
    Raise Maiden's Hope buff to (60% IBrv) and extend effect by 4 turns
    Raises BRV Gain to 250% Beatrix IBrv

    Changes Brv/Hp to + Versions while Maiden's Hope is active

    Brv+ - 1 Hit brv attack, raise party brave by 100% Beatrix IBrv after hit

    Hp+ - Raise Brave by 150% IBrv before HP attack
     
    Last edited: Oct 19, 2018
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  2. EikOhMyGoodness

    EikOhMyGoodness I'm Captain Basch! 523729967 ID Number GL Player

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    Ooh. I'm all game. Gonna need a few hours though.

    Editing Now!
     
  3. Sigmund

    Sigmund Active Member VIP

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    :Cactuar: Awesome! No rush, take your time~
     
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  4. SirIgnis

    SirIgnis Recipeh Master GL Player

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    I will be making the Chocobros as time allows, and then get super sad that the real version of any of them will be at least a year away for GL.
     
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  5. EikOhMyGoodness

    EikOhMyGoodness I'm Captain Basch! 523729967 ID Number GL Player

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    Releasing January 29th, 2019

    Name : Sora|| Crystal Color : White

    SKILL 1 : Ars Arcanum
    BRAVE/HP? :No (Yes and Yes for Awakening Passive) || TYPE / ELEMENT : Holy
    # OF HITS : 3 (5 with 15cp Passive) Single target hits + 1 to 7 (5 to 13 with 15 cp passive) || USES : 3 (4 with crystal strength 15 ability [6 with Awakening 55 crystal strength])
    ADDITIONAL INFO :
    Upon use Sora gains 1 stack of Power of Friendship for 4 turns. (2 stacks for 6 turns if 15cp passive)

    Single Target receives Heartbreak upon being broken. (With 15cp passive all enemies that are broken or are broken when skill is applied will receive Heartbreak.)

    Power of Friendship- Each stack (Maximum of 7 without Awakening 54 to which it becomes 13) gives allies 3 percent Brv regen (21 percent [39 percent]), 3 percent Attack up (21 percent [39 percent]), and Increases Holy damage of allies by 5 percent. (35 percent [65 percent].)

    Heartbreak- A 1 turn debuff that reduces an enemies Int Brv and Max Brv by 15 percent. As well as a poison debuff effect. With Awakening 58 this percentage becomes 25 percent and lasts 2 turns. Enemies also give break bonuses at the end of each player turn each time they are damaged by any attack (hp, ability, or brv) when Awakening 58 is equipped.

    SKILL 2 : Sonic Rave
    BRAVE/HP? : Yes || TYPE / ELEMENT : None (Holy with 35cp)
    # OF HITS : 7 (13 on Awakening 60) || USES : 3 (4 From crystal strength 35 [6 when Awakening level 60 reached.])
    ADDITIONAL INFO :

    Grants Sora Once More (All allies upon Awakening 60) for 2 turns (4 when 35cp passive). Grants 1 stack of Power of Friendship (2 stacks with 35 CP)

    Once More at Crystal level 60 allows for Max brv gain of 20 percent for all allies. And max brv gain for Sora by an extra 20 percent.

    With Once More Active. Soras HP+ comes into effect if he has his 35cp.

    Soras HP+ is a Holy Version of Sonic Rave. Hitting for however many Power of Friendship stacks he has + an HP attack to finish it off.

    (OPTIONAL AREA) -v

    EX ABILITY : Trinity Limit
    BRAVE/HP? : Yes || TYPE / ELEMENT : Holy
    # OF HITS : 12 (4 per enemy)|| RECHARGE SPEED : Very Long
    ADDITIONAL INFO :

    With Trinity Limit Sora restores all debuffs and buffs to their original turn values. As well as maxing allies and his own Brave. Sora also gains his BRV+ attack.

    Soras Brv+ is Zantetsuken. Which allows him to instant break enemies. With a low turn rate. But an automatic 9999 value.

    Level 1 lb. Increase to Holy damage by 10 percent.
    Level 2 lb. Allies gain brave.
    Max LB. Sora overrides all allies Elemental Null attacks as well as his own. To cause effective Holy damage.

    A bit of edits to be made. But it totally had to be done. The first non Final Fantasy Character had to exist in your heads too.
     
  6. Wolvie

    Wolvie Just a royal weirdo VIP

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    Gonna need a few weeks at least to do one.
     
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  7. Sigmund

    Sigmund Active Member VIP

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    Eiko;
    Awesome Sora sounds pretty good. xD He seems a bit tricky with all his moves to plan out.
    Be nice if sora came into Dffoo

    Wolvie;
    Take all the time you need! :choco hi:
     
  8. Yourigath

    Yourigath Active Member

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    Ok... this is going to be weird... so let's give it a try.

    Name : Raubahn(FFXI) || Crystal Color : Blue (Duh!)

    SKILL 1 : Azure Lore
    BRAVE/HP? : BRV || TYPE / ELEMENT : Magic / NonElemental
    # OF HITS : 1 || USES : 6
    ADDITIONAL INFO :
    Gives Raubahn "Blue Magic" buff: Turns Skill 2 into a Blue Magic of the element to exploit target's weakness (If no weakness turns it into Quadrastrike).
    With 15cp:
    Changes BRV to BRV+: Two Melee hits with Elemental Affinity (Enemy weakness).

    SKILL 2 : Unbridled Learning
    BRAVE/HP? : Both || TYPE / ELEMENT : NoneElemental
    # OF HITS : 2 BRV +1HP || USES : 6
    ADDITIONAL INFO :
    NonElement weaknes -> Quadrastrike: 4 Melee NonElemental strikes instead of 4BRV +1HP. Single Target.
    Fire weakness -> Searing Tempest: 6BRV+1HP hit (AoE. Fire damage. Damage split among targets. Inflicts DefDwn.)
    Ice weakness -> Ice Break: 2BRV+1HP. (Single Target. Ice damage. Inflicts Freeze 2 turns.)
    Lightning weakness -> Blitzstrahl: 3BRV+1HP (Single Target. Lightning damage. Inflicts Stun 1 turn)
    Water weakness -> Maelstrom: 8BRV+1HP (AoE. Water damage. Damage split among targets. Inflicts SPDDwn)
    Earth weakness -> Bad Breath: 1BRV+1HP hit (AoE. Earth damage. Inflicts Blind/Poison/AttkDwn/DefDwn/SPDDwn)
    Wind weakness -> Chaotic Eye: 1HP hit (Single Target. Wind damage. Random enemy target. Random chance to Inflitct Stone*)
    Light weakness -> Blinding Fulgor: 5BRV+1HP (AoE. Light damage. Damage doesn't split. Inflicts Blind.)
    Darkness weakness -> Absolute Terror: 6BRV+1HP folloed by 6BRV+1HP (AoE. Dark damage. Damage split among targets. Inflicts Confuse*)
    With 35cp:
    Returns to Unbridled Learning after 2 uses. "Azure Lore" buff disipates.
    Changes HP to HP+: One Melee Hit with Elemental Afinitiy and casts White Wind, healing the party for a 10% of HP left on Raubahn.

    *Stone counts as dead enemy, but with no loot or exp gain.
    *Confuse: Random target between friends and foes. (Doesn't matter if damage, healing, buffs, debuffs...)
    Returns to Unbridled Learning after use. "Azure Lore" buff disipates.

    15cp: Immortal's Scimitar
    Increases Azure Lore's potency.
    Changes BRV to BRV+: Two Melee hits with Elemental Affinity (Enemy weakness).

    35cp: Tizona
    Increases Unbridled Learning's potency.
    Returns to Unbridled Learning after 2 uses.
    "Skill 2" changes HP to HP+: One Melee Hit with Elemental Afinitiy and casts White Wind, healing the party for a 10% of HP left on Raubahn. 1 Use

    EX ABILITY : Matra Magic
    BRAVE/HP? : HP || TYPE / ELEMENT : Ranged NonElemental
    # OF HITS : 1HP || RECHARGE SPEED : Slow
    ADDITIONAL INFO :
    Matra Magic charges BRV breaking MxBRV limit. Deals non-elemental damage to all enemies, damage doesn't split. Attempts to inflict Instant Death (Instant Break on Bosses).


    On Awakening :
    Crystal Lvl 54 Passive :

    Raise Elemental Weakness damage (25%) and Raise Party Defense (20%) While buffed with Azure Lore

    Skill 1 Awakening Bonuses:
    Adds 2 Uses
    Moderately Raises Potency
    Increase number of hits from 1 -> 2
    Add HP attack
    Grants HP/BRV Regen to all party members.

    Crystal Lvl 58 Passive :
    Raise Party Attack (35%) and Raise Party IntBrv (35%) While buffed with Azure Lore.

    Skill 2 Awakening Bonuses:
    Adds 2 Uses
    Raise Potency
    Grants Elemental Affinity damage to the party (all hits are of the element of the Blue Magic granted by Azure Lore's buff)
     
  9. Daily

    Daily New Member GL + JP Player

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    Name : Kimahri || Crystal Color : Blue

    SKILL 1 : Lancet
    BRAVE/HP? : BRV || TYPE / ELEMENT : Melee / NonElemental
    # OF HITS : 1 || USES : 4
    ADDITIONAL INFO :
    Single Target
    Inflicts debuff Prey, making all BRV attacks against Kimahri reduced by 50% and disables HP skills for 1 turn

    SKILL 2 : Pride of the Hornless
    BRAVE/HP? : N/A || TYPE / ELEMENT : De/Buff
    # OF HITS : N/A || USES : 2
    ADDITIONAL INFO :
    Applies Lock debuff to a single target for 2 turns
    Increases Kimahri's attack by 50% for 2 turns
    Kimahri's actions while buffed are free actions
    If Kimahri is broken by a Locked enemy, instantly break the attacker and divide total BRV between allies

    (OPTIONAL AREA) -v

    EX ABILITY :
    Ronso's Rage
    BRAVE/HP? : BRV + HP || TYPE / ELEMENT : Varies
    # OF HITS : 10 || RECHARGE SPEED : Slow
    ADDITIONAL INFO :
    Changes BRV Attack to Jump
    Multi target, 1BRV+HP before executing the next
    Type and Element become that of the target's weakness before hitting
    If the enemy has any debuffs they are weak to, applies a 3 turn High Potency version of one of the debuffs upon hit
    If the target does not have any weaknesses apply the debuff Marked for Death
    Marked for Death last indefinitely, making the enemy weak to all Kihamri's attacks and charges EX at 2.5 times speed


    On Awakening :
    Crystal Lvl 54 Passive :
    Raise Party MBRV (30%) and Raise Party Speed (30%) while buffed

    Skill 1 Awakening Bonuses:
    Adds 1 Use
    Moderately Raises Potency
    Add HP attack at the end
    Recovers 200% IBRV after HP attack
    Extends Prey debuff to 3 turns

    Crystal Lvl 58 Passive :
    Raise Party Defense (60%) while buffed

    Skill 2 Awakening Bonuses:
    Adds 2 Uses
    Widens effect of skill to all enemies
    Increase Kimahri's attack up to 100%
    Debuff and buff last until Kimahri is broken
    Grants total BRV to all allies
    Delays Kimahri by three, but puts allies actions next


    NOTE: I notice there isn't a table to list stats. Because it involves varying numbers, I thought I might include them on a scale of 1-5, with the highest number signifying the greatest value.

    HP: 3
    Atk: 2
    Def: 4
    Spd: 4
    IBRV: 3
    MBRV: 1

    Feedback appreciated!
     
    Last edited: Oct 12, 2018
  10. Daily

    Daily New Member GL + JP Player

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    Whoa, I think it's crazy we both made a blue mage variant
     
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  11. Sigmund

    Sigmund Active Member VIP

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    Khimari seems pretty cool!
    Only feedback I can see is he seems more boss-oriented, and seems not too useful when it comes to mobs, yeah? No skills/brv/hp+ he can spam until Ex?

    And yeah, didn't want to overwhelm people with including stats, this is all for fun, after all!
     
  12. Daily

    Daily New Member GL + JP Player

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    I see what you mean. I suppose I can have Jump be applied after using Pride of the Hornless, as that skill works great on groups of enemies and doubles his attack allowing him to take on a more offensive role.
     
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  13. Zalits

    Zalits Well-Known Member

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    Name : Rain(FFBE) || Crystal Color : Red

    SKILL 1 : Leadership
    BRAVE/HP? : AoE BRAVE x1.5 || TYPE / ELEMENT : BUFF
    # OF HITS : 0 || USES : 6
    ADDITIONAL INFO :
    Grants BRV based on own ATK, then grants additional BRV ×1.5 to all allies.
    Increase PHY/MAG attack and DEF/MAG RESIST (50%) for 3 turns to all allies

    SKILL 2 : Undermine
    BRAVE/HP? : BRAVE + HP || TYPE / ELEMENT : Neutral
    # OF HITS : 2 || USES : 8
    ADDITIONAL INFO :
    Decrease ATK/DEF PHY/MAG Resist (40%) for 3 turns to one enemy.
    Draws target's attention for 3 turns with Lock.
    Reduce damage taken by caster by 30% for 1 turn.



    (OPTIONAL AREA) -v

    EX ABILITY : Shining Nova
    BRAVE/HP? : BRAVE + HP || TYPE / ELEMENT : Fire
    # OF HITS : 2 || RECHARGE SPEED : Medium
    ADDITIONAL INFO :
    Deals physical fire damage to all enemies can overflow up to 130%.
    Activates Blazing Soul.
    Blazing Soul - increases chance to counter enemy attack and EX gauge refill rate by 100%

    On Awakening :
    Crystal Lvl 54 Passive : Leadership Extend
    Increases max uses by 2
    Increases bravery gain by an additional 30%.
    Increase PHY/MAG attack and DEF/MAG resist by an additional 10%.
    If bravery gained exceeds 95% triggers an HP attack.
    Turns bravery attack to Lava Floor.
    Lava Floor - 2 hit Fire and Earth bravery attack.

    Skill 1 Awakening Bonuses:
    Buff Attack&Boost Up - Greatly raises Max BRV and Attack while buffed.

    Crystal Lvl 58 Passive : Undermine Extend
    Increase max uses by 2
    Undermine deals 50% splash HP damage to other targets.
    Decrease ATK/DEF PHY/MAG Resist by an additional 20%.
    Draws all target's attention for 3 turns with Lock.
    Turns HP attack to Firaga.
    Firaga - 2 hit AoE fire BRV + HP attack deals 100% HP damage to main target and 25% splash damage to other targets.

    Skill 2 Awakening Bonuses:
    Buff Speed Up - Moderately raises Speed while buffed.

    Please put Rain and Lasswell in DFFOO Square :gutted cat:
     
  14. Sigmund

    Sigmund Active Member VIP

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    He indeed seems like he could give Rinoa a run for her money! Plus serious buff/debuffing, which is always a fun time xD
     
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  15. Zalits

    Zalits Well-Known Member

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    That's what I love about Rain he's such a flexible character but is designed to be a tank but has so many tools that just makes him op Lasswell is the one who would probably give me trouble to make since he's a full on attacker lol
     
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  16. Yourigath

    Yourigath Active Member

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    The world needs more Blue Mages
     
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  17. Zalits

    Zalits Well-Known Member

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    I thought I went a bit over the top with mine but then I see Youris and I'm just like wtf! lmfaooo so many skillllz it would be fun af to play XD
     
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  18. Yourigath

    Yourigath Active Member

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    I wanted to do something that even if it wasn't balanced or useful it screamed Blue Mage all over the place. A lot of skills... A lot of debuff... Healing... A Jack of all Trades with two awesome scimitars
     
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  19. Sigmund

    Sigmund Active Member VIP

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    I haven't played Brave Exvius enough to know about Rain and Lasswell too much so you'd do better than I would. xD
     
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  20. Zalits

    Zalits Well-Known Member

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    Oh man they are literally the stars of the show! That's the one thing ffbe actually has a good story mode. I was going to write out some key stuff but there's just way too much to write out XD long story short rain and lasswell both bare blood from ancient civilizations. Once awakened they're like gods lol
     
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